

Classes in NGS have Scion-like mechanics such as counters, better evasions, and Skip Arts, but weapons are deliberately slower and heavier than they were in current PSO2. While the gameplay is faster and more fluid than PSO2 was in the early years and certainly much faster than any previous Phantasy Star game before it, the pace of combat has been toned down significantly from endgame PSO2 where Scion Classes dominated the scene and resulted in EP6 designing enemies the way it did.

Most notably, since New Genesis is not actually a "new" release but rather an update, the game features backwards compatibility with Phantasy Star Online 2. A brand-new 10th Gunblade-wielding class is set to debut in the near-future. Six of PSO2's original classes return in a heavily revamped and actionized form, with the Braver, Bouncer, and Waker (based on PSO2's Summoner) classes added post-launch. Combat is also more fluid and streamlined than ever before taking cues from PSO2's revolutionary "Scion Classes", characters now have access to more freedom in both mobility and battle, such as the ability to "Photon Glide" in the air to approach from above and access to an expanded Subclass system. Players are still able to participate in instanced content in the form of Cocoons/Towers, structures scattered throughout the world that provide a variety of battle and platforming challenges, as well as the return of PSO2's Urgent Quest system. In lieu of a traditional Quest system, players are guided around the world with Tasks, an updated version of the Client Order system that functions like a typical "objectives" system.
Pso2 character creation crashing computer series#
New Genesis represents a dramatic shift in the format of the post-tetralogy Phantasy Star series while the original game took the features and gameplay of Online and Universe and built upon it in its own way, New Genesis diverges completely into new territory with the introduction of a Wide-Open Sandbox (dubbed "open-field") where rather than accepting Quests from a Hub City and moving into instanced rooms, players can now traverse a large, seamless open world at their leisure that is populated with a wide variety of landscapes and creatures as well as dangerous foes. A character creator/benchmark program for the game was released globally on May 25th, 2021.

Japanese beta tests were held between January and February 2021 and during April 2021, and an English version beta was held in May. The Global version received its PlayStation 4 port on August 31, 2022.
Pso2 character creation crashing computer update#
The update released on June 9th, 2021 in Japan on the PlayStation 4 and PC (with Cloud versions for Nintendo Switch and PC), while it released elsewhere at the same time on the Xbox One, Xbox Series X|S, and PC. Despite having the appearance of a new game, New Genesis released in the form of a large-scale update to the original PSO2 and co-exists alongside the original game. Phantasy Star Online 2: New Genesis (officially shortened to "PSO2:NGS" or simply "NGS") is a "title" in SEGA's Phantasy Star series and a sequel to Phantasy Star Online 2. Officially recruited into the organization, the protagonist must team up with Aina, their mysterious fellow Meteorn Manon, and the many, many planetside ARKS to solve the mystery of the DOLLS and their own past. One such Meteorn, the Player Character, crash-lands on the surface of Halpha and is intercepted by Aina, a young ARKS and Halpha native who hails from a beachside village in West Aelio called Aelio Town.
